AI Dungeon 2 Is Here With Its Infinitely Generated World
Imagine a game where your world infinitely creates itself, you can keep exploring tirelessly, and continuously experience new content and adventures.
Welcome to AI Dungeon 2, developed by Nick Walton who creates AI-generated adventures.
The icing on the cake, the game also enables players to select any action they desire, without being constricted to what the developers created.
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AI Dungeon 2
This is a one-of-a-kind AI-generated text adventure that took Walton "hundreds of hours" to complete.
AI Dungeon 2 is done! ?— Nick Walton (@nickwalton00) December 5, 2019
This has been the product of hundreds of hours, but it's been completely worth it. AI Dungeon 2 is a first of it's kind completely AI generated text adventure that allows you to enter any action you can imagine.
Play it here: https://t.co/Fr8w82g1sG
It uses a 1.5 GB parameter machine learning model that's called GPT-2, which enables AI Dungeon 2 to generate the story and the results of each player's actions as they play in the virtual reality.
Almost every other game that exists to date limits players' actions by what the developer built. So long as you can express it in language, you can then create the action in AI Dungeon 2 and the AI dungeon master then decides what happens to you in that world.
You MUST play AI Dungeon 2, a text adventure game run by a neural net.@nickwalton00 built it using @OpenAI's huge GPT-2-1.5B model, and it will respond reasonably to just about anything you try. Such as eating the moon.https://t.co/3ovYyEMWpf pic.twitter.com/c4DGJieaAE— Janelle Shane (@JanelleCShane) December 6, 2019
You can learn more about how AI Dungeon 2 here.
Gamers' reactions have been excited worldwide, as can be seen on sites such as Reddit.
Many have been posting on Twitter about their sheer thrill over AI Dungeon 2:
Forget jet packs, this is the future we were promised https://t.co/DUoNCcLXos— David Burrows (@dburrows) December 6, 2019
The idea of having no more constraints is getting some people very excited:
This is really fascinating. I definitely played too many MUDs as a kid. And one of the issues was always that you were constrained by the reality of the game designer. https://t.co/0v4XAMksOa— Gideon Mann (@gideonmann) December 6, 2019
I can't express how impress I am with this.— Carlos González Díaz (@Carlotes247) December 6, 2019
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