The rapid advancements and developments in haptic technology make possible today the creation of virtual environments which are able to provide a fully immersive Virtual Reality (VR) experience to users of haptic technology wearables. Haptics, is a technology which allows the user of the haptic wearable to receive tactile information through their sensations.
Teslasuit: Technology evolution
Teslasuit is a human-to-digital interface designed to simulate experience and accelerate the user's mastery of skills in the physical world through state-of-the-art wearable haptic technology. The technology, initially designed with the consumer in mind, shifted to the enterprise and industry level. The first product, a wireless full-body suit, initially had features such as a haptic feedback system, thermo-controlled system, and a motion capture system was the first of its kind when it was launched in 2018 with applications in training across several industries.
Since then, the technology used in the smart suit went through a process of development and the company decided to eliminate the climate control system in favor to concentrating on haptic feedback and other systems which are more useful. Now, a second product is being launched: The Glove.
The VR-powered Glove, lets the user feel physical objects virtually. Something that it was only possible in science fiction movies such as Steven Spielberg's 2018 movie Ready Player One, just to give you an idea. However, the Glove was not designed for gaming or entertainment. This sophisticated technology will serve other purposes.
Feeling the virtual world through haptic technology
Wearables and Virtual Reality are not just for gaming, as many people may think. Feeling the physical in the virtual environment has multiple applications in education and training. The Teslasuit interface integrates a combination of haptics, motion capture, and biometry which open a wide new range of opportunities for applying XR-technologies in enterprise and public safety training, medicine, sports, and even in the aerospace industry.
Originally designed as a full-body suit, the interface used in the glove emerged as the next logical step to complement and amplify the XR experience. The combination of both suit and glove makes the immersion into Virtual Reality environments more realistic and accurate. The Glove can be adapted across various sectors, including personal training, sports, military training, public safety, rehabilitation, and the list goes on.
Teslasuit VR-powered Glove: How it works
The Teslasuit Glove can be used together with the suit as a set, or separately. The Glove, with an approximate price of $5.000, is a world-first Teslasuit-compatible VR glove that integrates haptics, motion capture, biometry, and force feedback. The Glove has a range of breakthrough applications that go from enterprise XR-training to healthcare or sports rehabilitation to aerospace training, and basically anything where the help of XR technology amplifies the user experience and helps in any kind of training.
Haptics, equipped with a 3x3 display for each finger, contributes to tactile sense, enabling users to feel virtual textures naturally as if they were in the real world. The Glove detects movements of the wearer's hands and uses them to control the accuracy of movement. According to the company, this is the perfect feature to use if fine motor skills are required.
The finely honed exoskeleton element, together with the motion capture and force feedback systems find their application in robotic tele-control systems as well as medical rehabilitation. In addition, the integrated biometric system gathers real-time data while in use, which allows for emotional state, stress level, and heart rate to be relayed. The Glove is completely wireless and can be connected to the suit via Wi-Fi.
"We've created the Teslasuit Glove to expand XR-training capabilities. But the array of integrated features makes our product extremely versatile for a wide range of industries. Teslasuit Glove will hit the market in the second half of 2020," said Sergei I. Nossoff, Co-Founder and CEO of Teslasuit.
Teslasuit has already transformed the XR industry; now, with the Teslasuit Gloves, they are empowering and augmenting the user to do so much more, taking human performance to the next level.
The future of VR: Mastering reality through Virtual Reality education and training
Using haptic training in combination with video and audio has proved its effectiveness as a valuable tool in professional skill training and development within many industries. A Virtual Reality environment for professional training with haptic feedback and tactile sense can be implemented in many businesses where the motor skill learning of workers is extremely important and is held on a regular basis.
The advantage of haptic training with incorporated tactile sense is in the acceleration of the learning process, resulting in a positive return on investment (ROI). It also enables skills confidence and experience, the user feels empowered and in charge of their movements and decisions after the training. Haptic applications in training using this kind of wearable technology can address the usual and increasing shortage of coaches and make the virtual training environment a space to learn how to master reality.
Teslasuit at CES 2020: Working at Heights by VLA
If you want to know, see, and even have a unique experience by yourself on what's next in Virtual Reality training, the VLA (Vision Lab Apps) will be joining Teslasuit XR on January 7 to 10 at CES 2020 (Consumer Electronics Show) in Las Vegas to deliver a unique experience called Working at Heights by VLA. Attendees to the show will be able to experience and train for work that occurs at heights. By recreating a virtual environment and challenging scenarios, operators can be trained in a totally safe, cost-effective, and engaging way, with no risk to personnel or property damage.