We know technology is advancing every day. New tech designs are taking the world by a storm, and one can only wonder how it will affect our software and interaction design.
Interaction Designer for Spatial Computing Greg Madison went on a recent Twitter rant where he outlined the many ways augmented reality, virtual reality, and extended reality are affecting today's software and interaction designers.
First, he outlined how extended reality can transform any surface into a giant touch screen.
💡02 Transform any surface into a giant touch screen. While many of us spend almost all day in front of a table, there are no apps/games taking advantage of this providential armrest. @unity @Oculus #OculusQuest #MadeWithUnity #XR #SpatialComputing cc: @mitrealityhack pic.twitter.com/wypOFEJcNx— Greg Madison (@GregMadison) January 17, 2020
Second, he expressed how every single app will now be redesigned for alternative realities. He also evoked the need for designers who understand the transition phase.
Srly, @Oculus Quest is a dream for Interaction Designers. "XR first" is not so far away, every single app will be redesigned for alternative realities. At the opposite of Sci-Fi movies, we need designers who understand the transition phase. You can do #AR and #MR POCs in #VR R.N! pic.twitter.com/v3m3tarmOk— Greg Madison (@GregMadison) January 17, 2020
Third, he expressed how keeping people connected to the common reality has been the motivating force behind all his designs.
Like the pinch gesture with hand tracking, #TangibleUI as a skin obviously produces the best feedback. I've been obsessed with this idea since forever and this influenced all my designs: to keep people connected to the common reality. https://t.co/YDtbLk3Hwp— Greg Madison (@GregMadison) January 17, 2020
Fourth and last, he shared some experiments he did about tangible UI with Oculus Touch. He questioned whether a reality that can not be touched can still be called reality.
Finally, the HD video of the POC: https://t.co/08wyOAWcjL— Greg Madison (@GregMadison) January 17, 2020
And below some experiments I did about tangible UI with Oculus Touch, waiting patiently for an "All in one" XR headsets. https://t.co/LzdUyjn2ZF